package org.mancala.client.audio;

import com.google.gwt.resources.client.ClientBundle;
import com.google.gwt.resources.client.DataResource;

public interface GameSounds extends ClientBundle {

	@Source("click_x.mp3")
	DataResource dotMp3();

	@Source("click_x.wav")
	DataResource dotWav();

	@Source("fanfare_x.mp3")
	DataResource gameOverMp3();

	@Source("fanfare_x.wav")
	DataResource gameOverWav();

	@Source("applause_y.mp3")
	DataResource applauseMp3();

	@Source("applause_y.wav")
	DataResource applauseWav();

	@Source("thunk.mp3")
	DataResource oppositeCaptureMp3();

	@Source("thunk.wav")
	DataResource oppositeCaptureWav();

}